My animation workflow right now is like this
1- make keyframes with tweens disabled to make sure the posing is strong
2- tweak the curve graph between each frame to improve the timing of the tweens. Incredibly useful, you can make overshots and slow ease-in with no extra keyframes
3- On key moments individually pose each frame, even add fake smears(hand drawn motion blurs) trough stretching to give it a bit of a sakuga/anime feel.
That’s why the slash here doesnt look like cutout animation. You could just draw motion blurs and import them as parts but I’m trying not to clutter the ram of the iOS this will eventually run on.